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Gang Wars | Review (PS Mini)

Gang Wars was first released in 1989 developed by Alpha Denshi and published by SNK. It was (and still is) your average 2D beat ‘em up arcade game. It’s set in New York City, you play as someone who resembles Jackie Chan almost enough for a lawsuit, and you can even play with a friend with 2 player Co-op! But what  makes this relevant to this day and age? Well for one, SNK just re-released Gang Wars and a PS mini for PS3, PSP, and PS Vita! Now you can relive the magic of almost being the Chan man himself on your preferred Sony console!

The  question is…do you really want to?

Even back then there was nothing really special about Gang Wars, but to be honest, there wasn’t really much to offer when it came to games like these. You are a fighter, there is an antagonist who has a gang of minions at his disposal, and before you can kick his ass, you must beat all of them. You walk, you fight, win, move on, and repeat, pretty solid and simple gameplay, but even still, very entertaining. It was in a away, the perfect way to describe most action movies. There’s walking, there’s fighting, and there are bits of story line to bring it all together.

Gamplay translates quite easily on to the Playstation controls;  X to punch, O to kick, Triangle adds lives and Square to jump. You move with the D pad or Analog stick. What kind of separates  Gang Wars from the rest old the 2D beat em up arcade world is that unlike many of them this game includes weaponry (Assult Riffles, Flamethrowers), and has a customization system in which you can upgrade 3 different attributes (Power, Speed and Guard) as you wish.

All in all, the best part about this release is the nostalgia you may feel while playing it, as it takes you back to the days of late 80’s video games. You may smell the sweat of other teenage youth, spending their days in front of arcade machines. You may feel the dozens of quarters you would eventually spend instead of using them for laundry. Everything was so simple, so honest back then. Eventually you’ll snap back to reality and realize beat ‘em ups won’t entertain you for more than an hour or two; but for $2.99 on PSN? That’s affordable enough to download and keep those memories in the palm of your hand. You’ll probably save a lot of quarters, too.

Original Article

    • #gaming
    • #video game
    • #games
    • #community
    • #that gamer hub
    • #tumblrize
    • #Gang Wars
    • #PS Mini
    • #PS Vita
    • #PS3
    • #psp
    • #snk
    • #Sony
  • 9 months ago
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The Playstation Vita App Wishlist

It’s now been a little over a month since Sony’s Playstation Vita hit store shelves, and for many (including myself) it did not disappoint. I own 6 games for it now, 7 if you include the PSP game I brought, and I have no regrets about buying my Vita Day one.  There’s an abundant amount of games for you to buy and enjoy on your train ride to work, but the things there doesn’t seem to be much variety of are apps. That’s not to say that there won’t be any apps released on the handheld in the future (maybe even soon), but it does make you wonder just what Sony will have in store for the Vita app-wise. We all know that in this day and age a handheld gaming system’s primary enemies are smartphones and tablets. What those have to offer that handhelds don’t is thousands upon thousands of applications. Now lets be realistic here, I’m not expecting thousands of apps to be available overnight, I’m not even asking for thousands of apps at all. There are a few however, that I feel would be a great addition to an already amazing piece of hardware.

PANDORA MUSIC APP:  This should be an automatic want for every music fan out there. Pandora has taken the internet music world by storm and it has given people a great way to discover new music based on their taste. Not to mention its on every electronic device on the planet now a days. It only seems natural to have an internet music app that doesn’t require a subscription (I’m looking at you, Music Unlimited).

EMAIL:  When was the last time you went a day without checking your email? When is the last time you didn’t have something waiting for you in your inbox? Whether it be porn, spam, or porn spam, there’s hardly ever a day you go without checking your mail. This is probably the reason your local post office had to close down, but they probably received an email about that too. Whether your important enough to always be connected to your inbox, and just pretend to be important so your friends don’t consider you a failure, and Email app should be a given. If you’re going to send me a video of a monkey tea bagging a Master Chief cut out, then I want it ASAP.

 

SMS TEXT APP: This is something I’ve wanted ever since people were making claims that they were able to receive text messages on their handhelds. This made sense because since the Vita uses a SIM card it technically has a phone number associated to it. This brings about a great deal of possibility for what both Sony and AT&T can make available for the device. In the future there might be pricing plans that include SMS and phone calls, but I’m not all for having to pay more. However if a texting app became available that works over the already available 3G service, I wouldn’t mind shelling out a couple bucks for it.

 

YOUTUBE: Does this need any explanation? Is watching cat videos on YouTube not the holy grail of existence? Sure, YouTube has done some horrible things like make Justin Bieber famous but that still doesn’t mean we wouldn’t appreciate being able to watch videos of a real cat dressing up as Nyan cat and jumping around someone’s apartment while we head to work. Plus, since the Vita’s web browser doesn’t support flash player this seems like a necessary app.

 

Whether these specific apps become available will be unknown but one this is certain: Sony is going to have to make the Vita feel like a smartphone or tablet in order to attract a lager audience. I have no doubt that they are going to realize this and are definitely going to try to do so. The only question would be if they actually do it well. But  for now, I guess we will all have to make due with Tweeting, Foursquare, and Facebook. You know, the basic stalking tools of this generation.

Original Article

    • #gaming
    • #video game
    • #games
    • #community
    • #that gamer hub
    • #tumblrize
    • #apps
    • #handheld
    • #PS Vita
    • #Sony
  • 1 year ago
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Wipeout 2048 | Review (Playstation Vita)

Any fan of Sony should know of the Wipeout series; it’s been a Playstation exclusive since Wipeout 3 was released in 1999. The PSP had it’s own Wipeout game available as a launch title (Wipeout Pure), so it seems only fair that the newest Sony handheld get the same treatment. This is where Wipeout 2048 comes in, the latest game in the series, and one of the launch titles for the Vita. Long story short, this game is worth the buy. Now if you really want to make sure it’s worth it to you, or if you just think I am lying, keep reading.

Developed by Studio Liverpool (the original masterminds behind the series), 2048 actually takes place before the other Wipeout games, when anti-gravity racing was first starting to emerge. When you start the game, you are greeted with a beautiful cinematic which takes you through a visual timeline of vehicle racing; from the very first cars, to the game’s present tense. Because the game is set in the beginning of “Anti-Gravity” racing, the usual Wipeout environments are gone. There are no dedicated racing tracks, all of the races take place on city streets; well, the city streets of 2048 that is (which seem to be conveniently designed to look and feel like race tracks). The maps are set in the New York City of the future. Each map has a three tier design, taking you from the lower levels of the actual city, to higher leveled roads that are full of twists and turns (makes me wonder how many accidents there are during rush hour).

To start off, let’s address the greatest thing 2048 has going for it. This game is GORGEOUS. It easily is one of the best looking games on the Vita right now. Everything from the level design, to the weapons to the ships themselves are beautifully done. You’ll find yourself constantly wanting to screen capture whatever race you are in, just to marvel at how amazing it looks. To go hand in hand with these amazing graphics, is an amazing soundtrack. There are a total of fourteen tracks, some of them remixed specifically for this game, and featuring artists like Deadmau5, Orbital, Noisia, and many more. The soundtrack fits the game extremely well, and in turn improves the overall feel of the game. The fact that visuals and audio are the the two best things this game has going for it doesn’t bother me, seeing as those are the two things that initially draw you into any form of media. You see something amazing, you hear something amazing, and you are drawn to it. It can even distract you from other areas that may be lacking, and make up for them.

At the core of 2048 is of course the gameplay that fans know and love. The ships, weapons, speed, are all there. There are 4 racing teams with 3 types of ships to choose from (which you must unlock). Each team has 3 types of ships: speed ships -which focus on acceleration and generally have low health-, agility ships -which are the more balanced ships with a good amount of speed and health-, and fighter ships which focus mainly on combat. The single player campaign takes you through the 2048-2049 racing season. It’s pretty standard, you place through the different racing events, the last couple of them being championship events where you unlock trophies, certain ships, etc. The online multiplayer has the same campaign structure; where you play through race events, only difference being that you are playing against actual people. This is where -as with most games that include multiplayer- the Wipeout 2048 has its most replay value. It’s where you are going to rank up the most, and unlock the most content.

There are three major types of racing events that take place in both single player and multiplayer: Race events, Combat events, and Zone events. Races are of course your good ol’ “get through the track in first place” kind of events. It includes weapons, both defensive and offensive, which you can use to slow down your opponents, or even take them out of the race completely. Be warned, whatever you can do to them, they can do to you; and if your ship is destroyed, you’re out the race for good. Combat events center around weapon usage. In order to pass these events you have to deal a certain damage to your opponent. Unlike in Race events, if your ship is destroyed, you re-spawn on the track, though you are deducted five points from your total score. Zone events, aside from being the best looking (the visuals are stunning. Have I mentioned that?), seem to be the more laid back of the 3 game modes, until you play it and realize how insanely hard it can actually get. In a Zone event, you need not worry about speed, your ship accelerates by itself. The point is to last as long as you can on the track without your ship being destroyed. It’s all about how good you are at handling and making your way around the track. It starts off slow, but the longer you play, the faster your ship goes. You pass by making it past the minimum amount of “zones” that the level requires. Oh, and it looks really good. Imagine, you playing on a futuristic grey and neon colored rainbow, with not a care in the world. That’s what it looks like.

There are also, as in any racing game, time trials which are unlocked as you progress. You can do a time trial on the map of your choice and using the NEAR app on the Vita you can leave your ghost data of the time trial in a random area for other people to find and try to beat, and vice-versa. There is a ranking system in the game that shows your progress throughout the game, and also unlocks things like prototype racing events, and A+ racing levels (which are the fastest races in all the land). Every ten levels you rank up to, you unlock a special prototype ship event, where you must race with prototype ships from each of the 5 teams.

Wipeout 2048 plays and feels great. but that’s not to say it doesn’t have its  drawbacks, one of which being the touch and tilt controls. The touch controls aren’t actually bad; you press the rear touch pad to accelerate, and you the tap on the screen to fire weapons and things of the sort. The problem for me was in the tilt controls, it just wasn’t good. Now I may have a slight bias, seeing that I never did like, using gyroscopes or things of the sort to control a video game. They are just always inaccurate, either too sensitive to movement or not sensitive enough. This is the case with the tilt controls for this game. They are just not worth using. This is a shame because both touch and tilt are features that Sony was boasting about the most when it came to the Vita. There are other games that use these features well don’t get me wrong, this just isn’t one of them. The other major drawback to 2048 are the incredibly long loading times for each race. You could easily end up waiting any where from 30 seconds to a minute for a race to load, which can feel like an eternity when you are traveling and in need of entertainment.

Aside from those two flaws, Wipeout 2048 is one hell of a game. Even if you have to wait long, you’ll forget about loading times once you’re immersed in the beautiful racing chaos that this game has to offer. This is a great game coming out of the gate at the dawn of Sony’s new handheld, which is a great thing for them. I can only imagine what awaits the Vita as the system matures.

Original Article

    • #gaming
    • #video game
    • #games
    • #community
    • #that gamer hub
    • #tumblrize
    • #handheld
    • #PS Vita
    • #racing
    • #review
    • #Sony
    • #wipeout
  • 1 year ago
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Have Small Hands? This May Be The Controller For You.

I have small hands. Child-sized hands. Kids medium glove sized hands. And while they may look cute (or creepy, depending on your viewpoint), they aren’t really conducive for gaming. Think about it. You need a fairly decent hand span to be able to accurately and effectively press all the buttons on today’s controllers. Can’t reach the end of the joystick? You die. Have trouble stretching your finger to the R2 button? You die. Get so mad at your hands for being too small for the controller that you throw it against the wall in a fit of rage? The controller breaks mid-way through the game and you die.

So, what do you do if you’ve been blessed/cursed with small hands and a love of gaming? Well, you could simply suck it up, play for as long as you can and then spend the next few days nursing your sore hands (and inevitably a bruised ego). Or, you can get yourself a Power A controller and enjoy hours upon hours of blissful, pain-free, gaming heaven.

Power A makes controllers and accessories for PS3, Xbox 360, Wii, PSP, PS Vita, Nintendo DS – pretty much every major gaming system. Since I’m a PS3 kind of girl who loves all things wireless, I opted for their mini pro elite wireless. Like its namesake clearly states, this controller is well, mini, which is a dream come true for us baby-handed folks. Everything from the actual button sizes to the distance between buttons is noticeably smaller than the controller that comes with your PS3. For the first time, my tiny thumbs have no problem reaching the d-pad, analog sticks or movement control buttons and my itty-bitty pointer fingers can finally reach the R1, R2, L1 and L2 buttons with ease. Even the analog sticks have tiny grips along the rims, making it nearly impossible for anyone, big or small, to have issues using them.

Unlike Sony’s controller, which has a lot of sharp edges that can easily dig into your skin, the mini pro elite wireless controller is curved. This sleek, smooth, ergonomic design means that you can grip the controller as tight as you want without having sharp corners jutting into your hands. So, go ahead, use that death grip you’ve spent years perfecting. Your hands will barely notice.

All of Power A’s PS3 controllers, including my beloved mini pro elite wireless, have the left analog stick on the top left and d-pad on the bottom left – the same position as in every Xbox 360 controller. It may take a little time for you to adjust to this new set-up, especially if you’re a hardcore PS3 gamer, but don’t be alarmed. You’ll be battling minotaurs and creatures from Shangri-La with ease in no time.

In order to battle these aforementioned creatures, you need to have a firm grasp on which face button is which. The makers of nearly every PS3 game are aware of this fact. That’s why a green triangle or pink square will flash on the screen during a fight. Flashing a picture of the face button as it looks on your controller can greatly help us directionally challenged folks. I may not remember where the x button is per say, but my brain does remember where the blue x button is. Therefore, when a picture of the face button with its matching color appears on the screen, I know instinctively which button to push.

Unfortunately, Power A did not take this color association into consideration. Their face buttons lack those iconic colors we’ve all come to know and love. If you look very closely you will notice the faint outline of a shape. However, most of us don’t play with the controller up against our faces. There is a button on the underside of the controller that causes all the face buttons to light up in a funky, neon blue and, while that does make the buttons easy to read from far away, it doesn’t change the fact that they are all still the same color.

So, the question remains. Should you purchase the mini pro elite wireless controller? If you have small hands, the answer is a resounding yes. If you have normal sized hands, the answer is also a resounding yes. If you have larger than life giants hands, well, I don’t know anyone who fits that bill, but I imagine the answer would be no. Then again, if you fit that description you would never buy anything with the word mini in it, unless it was something you ingest. After all, who doesn’t love a mini doughnut?

Original Article

    • #gaming
    • #video game
    • #games
    • #community
    • #that gamer hub
    • #tumblrize
    • #Controller
    • #mini pro elite wireless
    • #Nintendo DS
    • #Power A
    • #PS Vita
    • #PS3
    • #psp
    • #Wii
    • #wireless
    • #XBOX 360
  • 1 year ago
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The Weekly Beat Podcast #14: Livin’ The Vita Loca

This week after the David Hayter dust settles, Albert & Matt discuss a couple news tidbits but the real talk this week is Matt’s Playstation Vita that he received on Tuesday of this week. Tune in to hear Matt’s opinion of his Vita, and what the future holds for this amazing handheld console.

Download Now
[podcast]http://www.thatgamerhub.com/wp-content/uploads/2012/02/TWB_02_24_12.mp3[/podcast]


On This Week’s Episode:

      • Mass Effect 3 Space Edition
      • WrestleFest is out on iOS
      • Next MGS Series taking developer applications
      • Medal Of Honor Warfighter set for Frostbite 2.0 engine and October release
      • Metal Gear Solid 5 set to release for 2013 or 2014?
      • Much more, including Matt’s final impressions on his Playstation Vita

Contact:

      • [Email] Have your questions, comments, and rants read on the air every episode.
      • [iTunes] Subscribe to us on iTunes.
      • [Twitter] Send a tweet to @theweeklybeat to have it read on the show.
      • [Facebook] “Like” us on Facebook.
      • [Forums]Join our forums and talk with us and our other listeners.

Hosts:

Albert “A To The P” (@albertperkins)
Matt “Wiggidy” (@mjwiles88)

Music:

Intro Song & Outro Song:

Weapons Of Mass Distortion by The Crystal Method

Music Played During The Podcast:

Zelda Wind Waker OC Remix

Double Dragon II OC Remix

Adventures of Bayou Billy OC Remix

Original Article

    • #gaming
    • #video game
    • #games
    • #community
    • #that gamer hub
    • #tumblrize
    • #Mass Effect 3
    • #mass effect 3 space edition
    • #Medal of Honor
    • #Metal Gear
    • #Metal Gear Solid 5
    • #Playstation Vita
    • #PS Vita
    • #vita thoughts
    • #wrestlefest
  • 1 year ago
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Cross Border Gaming #97: Freaky Forums

Harold and Frank are joined by Philip & Sarah as they talk Sarah’s Picross addiction, fish tacos, more signs Vita’s outlook isn’t good, macular degeneration, Philip’s inability to say “macular degeneration”, Pokemon ripoffs on the AppStore, Bobby Kotick’s new gig, how games are good for you, DBZ on Kinect, Angry Birds in space, and more!

Download Now
[podcast]http://s93380653.onlinehome.us/CBG_Podcast/episodes/cbg097.mp3[/podcast]


On This Week’s Episode:

  • Pokemon Yellow on iOS?!?!
  • PS Vita Troubles all over
  • Study: Video Games good for eyes
  • Next CoD game coming to Vita
  • ..and much more

Alternate show titles that didn’t make it:  “Sex Education w/ Hbomb”, “Is There Something You Want to Tell Me?”, “Better Than Condoms” and “CBG Business Report: The Movie”


Subscribe:

  • [iTunes] Subscribe to Cross Border Gaming in iTunes.
  • [Stitcher] Subscribe to us on Stitcher
  • [RSS] Add the Cross Border Gaming feed to your RSS aggregator.

Contact:

  • [Email] Have your questions, comments, and rants read on the air every episode.
  • [Twitter] Send a tweet to @CBGPodcast to have it read on the show.
  • [Facebook] Become a fan on Facebook to receive our latest shows and updates.
  • [Forums]Join our forums and talk with us and our other listeners.

Hosts:

Harold (@usfhbomb) & Frank (@EMaster1980) w/ Special Guests Philip Wesley (@dmgice) and Sarah Tomase (@luftyboots)

Audioboo: Hbomb (Harold),  E*Master (Frank)

Music:

Intro Song: The CBG Theme by E*Master
Played during the show:  Techno

Outro: Raggamuffin Weed - Cyborg (Support your local Artists)

Original Article

    • #gaming
    • #video game
    • #games
    • #community
    • #that gamer hub
    • #tumblrize
    • #Apple
    • #Pokemon Ripoff
    • #PS Vita
    • #Sony
    • #Tacos
    • #Wii
    • #XBOX
  • 1 year ago
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